Who didn’t aspire to be Bond? He was, after all, pretty much invincible, and possessed all the cool gadgets you’d expect a spy to have.

Nintendo made most of these aspirations possible and yesterday marked the 23rd anniversary of the legendary GoldenEye 007 – a game that many fans claim permanently changed the gaming industry.

Those playing video games in the mid-’90s will hold some special memories of the N64 classic which loosely adapted the Pierce Brosnan film of the same name – which even non-gamers will recall.

One of the many reasons it became such a game-changer (so to speak) was because it was essentially produced by a group of ‘inspired amateurs’ who managed to develop a first-person shooter game on a ‘shoestring budget’.

It was ground-breaking stuff.

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Rare Limited started from scratch in ’95 – only nine months prior to the birth of Brosnan as the British spy that was about to make his debut as 007 in the Bond GoldenEye movie.

Even 23 years on, GoldenEye is still popular with gamers. Its first-person shooter format was the first of its kind on consoles, despite the genre already proving its worth on PC.

 

GoldenEye developers Rare were considered ‘inexperienced’ but even still the graphics were amazing for ’97, of course.

90’s kids will vividly remember the expansive snowfields as the enemy swarmed in and the endless nights joining in with your mates in multiplayer mode popping caps in each other’s asses in You Only Live Twice.

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It was a truly immersive world where you were inexplicably drawn in as 007 and perhaps, for many, nothing ever really hit the mark quite the same.

To celebrate “the game that started it all”, people have erupted with praise for Rare accompanied with nostalgic memories in honour of the “no Oddjob” rule and perhaps, the “coolest watch” in video game history:

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Of course, GoldenEye would be considered ‘retro’ in today’s gaming world mainly because the user experience doesn’t quite live up to 2020 expectations but all the same for the ’90s gamer – it’s nothing but iconic.